If you have spent the past fifteen years in a dank basement playing video games while immersed in a thin layer of Dorito crumbs, the U.S. military needs you to sort out the geopolitical mess around the Horn of Africa for them, please. AFP reports:
The Office of Naval Research plans this month to launch the US military’s first online war game to draw on the ideas of thousands of people instead of the traditional strategy session held inside the Pentagon’s offices.
“Piracy off the Horn of Africa has been an enduring problem that has many stakeholders. We selected this topic for the pilot scenario,” Schuette said.
The game will have three rounds over three weeks, with players in the first stage faced with a piracy scenario and asked to propose brief, Twitter-length solutions. Players will be presented with boxes labeled, “Innovate” and “Defend,” with questions such as: “What new resources could turn the tide in the Somali pirate situation?” In the second round, there are more scenarios to grapple with and then in the third, players are grouped in teams and will come up with a more detailed “action plan.”
The precise details of the war game scenarios are being kept under wraps for the moment by the game designers, the Institute for the Future, a non-profit group based in Palo Alto, California. In true Pentagon fashion, the gaming platform has an unwieldy name, the Massively Multiplayer Online Wargame Leveraging the Internet, or MMOWGLI.