Subconscious War and the Culture of Violence

via Films For Action

Subconscious War is a short documentary on media, reality, and the culture of violence, It covers the prophecies of Aldous Huxley and Neil Postman’s grim assessment of our Brave New World and relates these to our violence and the cultural influences that fosters it today.

  • echar

    If Huxley represents even a fraction of the Fabian Society ideals, with the consideration of the inundation of informational chaff spewing from the maws of those in opposition of it. Indicative as of late by a fool attempting sloppily to balance an outdated and three pronged balloon sword. I must say I choose Aldous.

    The propagandist’s purpose is to make one set of people forget that certain other sets of people are human.

    Huxley, Aldous. The Olive Tree. 1936.

    • ishmael2009

      Aldous, like his brother Julian, was the most appalling racist, elitist, and eugenicist. People assume BNW was a satire on eugenics – it wasn’t, it was a satire on the idea of planned society his friend Max Nicholson was discussing at the time.

      Take Brave New World Revisited (1958) Huxley bemoans modern medicine because it allows those with “congenital deficencies” to survive and pass their genes on. His attitude towards eugenics and the existence of an elite never changed, as his last novel (Island, 1963) clearly shows.

  • mcubik

    nice work
    a video poem
    meaning full


  • kowalityjesus

    I played quite a number of violent video games, beat MDK [Murder Death Kill], played Command and Conquer, counterstrike, close combat, and Wolfenstein, played extensively with nerf guns, had many mock sword battles. My friends and I played no small measure of Mortal Kombat, Soul Calibur, Thrill Kill (banned in US) and Halo. I may have demons, and am not perfect, but I would not say playing those games molded me into a sociopathic war monger. Although plenty of gun toys, there was a notable dearth of actual firearms.

    When viewed in the context of the rest of my life, these violence-oriented activities were not degrading. With ‘wholesomeness’ (which admittedly many people ‘lack’), these games become fodder for imaginations, not a formula for a violent society.

    • echar

      I agree with you on this, mostly. Although this video really illuminated the issue very well for me. With the Call of Duty Death From Above, interspersed with scenes from the video Bradly Manning shared. It was tough telling them apart. Honestly, I had more of a reaction to the real deal. Perhaps the issue is that these games could be preparing youth to be soldiers in the future?

      • kowalityjesus

        man, when are people going to realize that this kind of war we engage in is absurd?? Was war always this pointless (e.g. shooting dumbasses with machine guns in pickup truck beds), or was there really such a thing as a necessary or just war in the past?

        • echar

          That is a good question KJ. I feel that war is counter productive. Sharing has way more benefits.

    • emperorreagan

      What if it IS a formula for violence in people that lack the “wholesomeness” that you describe? Where parents are absentee, where proper boundaries are never set/enforced, where someone is never properly socialized…

      Since I quit watching TV & most movies as well as stopped playing violent games, I’ve noticed changes in myself. I feel like it’s easier to focus and I’m calmer, among other things. I formerly would have staunchly denied any effect (in my teen years when I was arguing with my parents to be allowed access to video games and R-rated horror flicks I certainly argued the exact opposite), but now I’m not so sure.

      • echar

        Thank you for sharing your experience.

      • kowalityjesus

        I will definitely vouch for innocence. Not going out of your way to pull out the stops that you redeem through life in viewing things sexually or gorily explicit. There is this forbidden fruit aspect that you must savor in order to redeem it fully. You don’t want to overfire your neurons like this kid:

        Maybe it has something to do with the degree of realism capable with the most recent computer graphics that contributes to the developmentally/emotionally disturbing nature of the content. For example, I remember in Command and Conquer we had to murder civilians for one mission, but these were like 30-pixel civilians, not a room full of convincingly-real people gunned down as in the video.

        Maybe an analogy would be like giving somebody hydroponic bud vs leafy schwag. Its going to have a much more profound effect!