Tag Archives | Gamers

Video Games Change How You Dream, Increase Lucid Dreaming

video games Are video games dreaming practice? The Verge writes:

Gackenbach is a psychologist at Canada’s Grant MacEwan University and arguably the world’s preeminent expert on how video games can impact dreaming. “The major parallel is that, in both instances, you’re in an alternate reality, whether a biological construct or a technological one,” she says.

In her most recent paper, published in the latest issue of Dreaming, Gackenbach and her colleagues solidified a key earlier finding: that so-called “hardcore” gamers (characterized by regular playing sessions of more than 2 hours, several times a week, since before the third grade) were more likely than their peers to experience lucid dreams.

With subsequent studies she has also found that during lucid dreams, gamers had control only over themselves as a character. They were also able to toggle between first and third-person point-of-view.

She’s also noted in other studies that some heavy gamers seem to be non-plussed by dreams that would qualify as nightmares.

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NSA And CIA Infiltrated World Of Warcraft And Second Life To Spy On Gamers

gamesIs that elf watching you? ProPublica reports on fascinating classified documents unearthed from Edward Snowden’s trove revealing that NSA and CIA spies have placed numerous avatars in popular virtual realms:

Not limiting their activities to the earthly realm, American and British spies have infiltrated the fantasy worlds of World of Warcraft and Second Life, conducting surveillance and scooping up data in the online games played by millions of people across the globe, according to newly disclosed classified documents.

Fearing that terrorist or criminal networks could use the games to communicate secretly, move money or plot attacks, the documents show, intelligence operatives have entered terrain populated by digital avatars that include elves, gnomes and supermodels.

The spies have created make-believe characters to snoop and to try to recruit informers, while also collecting data and contents of communications between players.

But for all their enthusiasm — so many CIA, FBI and Pentagon spies were hunting around in Second Life, the document noted, that a “deconfliction” group was needed to avoid collisions — the intelligence agencies may have inflated the threat.

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Life Is a Video Game

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There are many metaphors for what life really is, but foremost in the big smarty pants community is the idea that life is a computer simulation.  There happens to be a good amount of information that leads us to believe this is possible and the Edge Bros. are making a film about it to make the idea easier for the Average Joe to swallow.  I found their indiegogo presentation to be amusing and informative.  Check it out for yourself and consider throwing a couple ‘coins’ their way.  Check out their crowd funding page here.

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World Of Warcraft Gamer Wins Seat In Maine Senate

The 2012 election featured many historic firsts, but surely all pale in comparison to the victory by previously discussed Maine state senate candidate hopeful Colleen Lachowicz. Despite advertising from Lachowicz’s Republican opponent attacking her over her online role playing, it seems that America is comfortable electing a gamer to public office.  Ars Technica adds:

The attacks on Lachowicz’s gaming generated an outpouring of support from around the world. Supporters raised $6300 to promote her candidacy. Because Lachowicz accepted public funds under Maine’s “clean elections” law, she wasn’t legally permitted to accept the money herself. So the money was donated to an independent Political Action Committee.

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