Tag Archives | Video Games

Mass Murderer Trained With ‘Call Of Duty’

Here’s some fuel for the debate over the potential harm of allowing children (and presumably unstable adults) to play extremely realistic first-person shooter games, via the Guardian:

Call of Duty Black Ops Logotipo-2011-28-08

Anders Behring Breivik has described how he “trained” for the attacks he carried out in Norway last summer using the computer game Call of Duty: Modern Warfare.

The 33-year-old said he practised his shot using a “holographic aiming device” he had bought to use with the war simulation game, which he said is used by armies around the world for training.

“You develop target acquisition,” he said. He used a similar device during the shooting attacks that left 69 dead at a political youth camp on the island of Utøya on 22 July.

Describing the game, he said: “It consists of many hundreds of different tasks and some of these tasks can be compared with an attack, for real. That’s why it’s used by many armies throughout the world.

Read the rest
Continue Reading

Words With Friends: Another Stupid Game – Or An Obsession?

Silly Games NYTThe New York Times Magazine ran a fascinating cover story on April 4, 2012 written with wisdom, humor and insight by Sam Anderson.

Anderson’s basic premise is that the concept of gaming has changed. For decades, a special class of teen or young adult gamer would use specialized systems, to play complex multi-player, multi-level games that might last from a few hours to many days or even weeks. Now, however, anyone can play a quick game — what Anderson terms a “stupid game” — any time of the day or night right there on their smartphone that rests somewhere next to their body 24/7. And this, Anderson argues, has changed the world of gaming to

” . . . not just hard-core gamers, but their mothers, their mailmen and their college professors. Consumers who never would have put a quarter into an arcade or even set eyes on an Xbox 360 were now carrying a sophisticated game console with them, all the time, in their pockets or their purses.”

For decades I scrupulously avoided video games even when my four children delighted in playing them.… Read the rest

Continue Reading

Military Models Drone Controllers On Playstation

Venezuela Video GamesNew York Review of Books on how the Pentagon is drawing inspiration for warfare from video games (which have historically drawn inspiration from warfare):

And yet the US military does little to discourage the notion that this peculiar brand of long-distance warfare has a great deal in common with the video-gaming culture in which many young UAV operators have grown up. As one military robotics researcher tells Peter Singer, the author of Wired for War: “We modeled the controller after the PlayStation because that’s what these eighteen-, nineteen-year-old Marines have been playing with pretty much all of their lives.” And by now, of course, we also have video games that incorporate drones: technology imitating life that imitates technology.

Read the rest

Continue Reading

Gaming Society

Games For ChangeJane McGonigal, in a recent article on Alternet, posits that gaming, and the camaraderie created by co-operative gaming has the potential to transform society:

Tech futurist and game designer Jane [McGonigal] on how computer games can help the fight against AIDS, heal disabilities, increase optimism, and make us better people.

There are 183 million active computer game players in the United States. The average young person will spend 10,000 hours gaming by the age of 21. More than 5 million “extreme” gamers in the U.S. play an average of 45 hours a week. Videogames took in about $15.5 billion last year.

Most of what you hear about this phenomenon is doom and gloom — people becoming addicted, isolated and socially inept. Some worry that gaming is pulling people away from productive work, fulfilling relationships and real life. But game designer Jane McGonigal says the reason for the mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human needs.

Read the rest
Continue Reading

Media Roots Radio: Video Game Warfare, Covert War in Iran, SOPA & Fair Use

Via Media Roots: Abby and Robbie discuss the reality of war: the pre-propaganda that has manufactured consent for the illegal occupations, video game warfare and cognitive dissonance in combat, the Marine urination scandal; Martin Luther King Jr. and historical revisionism minimizing how anti-imperialism was the main pillar of his philosophical platform; the CIA and the US covert war in Iran; SOPA, PIPA breakdown, the difference between copyright and fair use, the threat to net neutrality and websites like Media Roots under this overarching legislation.
Continue Reading

Boy Convicted Of Theft For Stealing Virtual Items Within Video Game

videoWell, if the stock market is regarded as real in the eyes of the law, why not an invisible amulet? Via the Chronicle Herald:

The amulet and mask were a 13-year-old boy’s virtual possessions in an online fantasy game. In the real world, he was beaten and threaten with a knife to give them up.

The Dutch Supreme Court on Tuesday upheld the theft conviction of a youth who stole another boy’s possessions in the popular online fantasy game RuneScape. Judges ordered the offender to perform 144 hours of community service.

Only a handful of such cases have been heard in the world, and they have reached varying conclusions about the legal status of “virtual goods” — and whether stealing them is real-world theft.

The suspect’s lawyer had argued the amulet and mask “were neither tangible nor material and, unlike for example electricity, had no economic value.” But the Netherlands’ highest court said the virtual objects had an intrinsic value to the 13-year-old gamer because of “the time and energy he invested” in winning them while playing the game.

Read the rest
Continue Reading

Iran Calls Video Games Part Of CIA Plot

Amir Mirzaei Hekmati

Amir Mirzaei Hekmati

Robert Mackey writes for the New York Times:

According to Iranian state television, a former United States marine who was convicted of spying on Iran and sentenced to death on Monday was also involved in a nefarious plot to brainwash the youth of the Middle East using an unlikely tool: video games.

In a video report broadcast last month, Amir Mirzaei Hekmati, the former marine of Iranian descent who was arrested during a visit to Tehran in August, allegedly confessed to a career in American intelligence that included a stint at a video game company in New York that was “a cover for the C.I.A.”

According to an English translation of the report published by The Tehran Times, an Iranian state-run newspaper, about one-third of the way through the report, Mr. Hekmati said he had worked for the Defense Advanced Research Projects Agency, or Darpa, after he left the Marine Corps in 2005.

Read the rest
Continue Reading

Google Shoot View

The whole world as a first-person shooter game. It's down at the moment due to a the kibosh from Google, but Google Shoot View allows you to traverse Google Street View will holding an assault rifle, and to fire upon anything (to no effect). It's quite existentially disturbing. Perhaps, visit your childhood home and unload a few rounds, to symbolize releasing and moving on from the burdens of the past:
Continue Reading