Video Games

Is this the future in a world where we socialize online rather than in person? Daisuke Wakabayashi reports for the Wall Street Journal:

ATAMI, Japan—This resort town, once popular with honeymooners, is turning to a new breed of romance seekers—virtual sweethearts.

Since the marriage rate among Japan’s shrinking population is falling and with many of the country’s remaining lovebirds heading for Hawaii or Australia’s Gold Coast, Atami had to do something. It is trying to attract single men—and their handheld devices…


Here’s a fairly insane marketing effort by Universal Pictures for their upcoming Scott Pilgrim vs. the World. Created in a 8-bit video game style, this “I-trailer” has commentaries, videos, making of footage and other stuff that usually is included in the DVD extras or commentary. (Click the image below for the trailer.)

Scott Pilgrim

Perhaps interactive trailers will become as commonplace as 3D has become for big budget films … coming off the buzz this film had a Comic Con, they certainly have kicked it up a notch.


With the World Cup finished there has been a deafening quiet without the constant noise of vuvuzelas. To make sure that all those horns don’t go to waste we’ll have to get creative about different ways to use them. Vuvuzelas make noise, Guitar Hero is a game based on noise, the two seem like a perfect match. Maybe Vuvuzela Hero will catch on.


Jeremy Hsu writes on LiveScience: Playing video games before bedtime may give people an unusual level of awareness and control in their dreams, LiveScience has learned. That ability to shape the alternate…


Science author Kyle Munkittrick notes that science fiction “is no more limiting than period dramas” like Mad Men and Rome, “which also require extensive costumes, elaborate sets, and an extra level of…




“Reality is broken,” but “game designers can fix it.”

So says Dr. Jane McGonigal of the RAND corporation’s Institute for the Future, who has created a game described as “a crash course in changing the world.” Developed for the World Bank’s “capacity development” branch, “EVOKE” has already gathered more than 10,000 potential solutions from participants including executives from Procter & Gamble and Kraft.

“She takes threats to human existence – global food shortage, fuel wars, pandemic, refugee crisis…


Bearing in mind that disinformation® readers are often into both activism and videogames, do you think this site stands a chance? (As reported in Variety): A group of Hollywood-based entrepreneurs is embarking…


The military is using video game design theory for some training programs, not just “the fancy, realistic, virtual world experiences, but also the built-in use of frustration and reward.” (And similar training…



From the Examiner: Today, March 6, 2010, a student from Plant High School found himself on the unseasonably cold streets of South Tampa begging for money.  It was at the corner of…


Evan Newton writes on h+ magazine:

There aren’t very many games today that, graphically, give one goose bumps. While movies like James Cameron’s Avatar or Peter Jackson‘s Lord of the Rings have graphical effects that appear absolutely real, many wonder if games will ever achieve that level of detail.

Now get ready for Project Offset. This little-known development team, owned by Intel, is building a game engine that may make you believe that the richness of reality in the virtual world is not so far away.

Videos posted on their website show a variety of graphics engine experiments. You will find video footage that ranges from the detailed facial expressions of an ogre to a meteor shower blasting through ancient stone pillars.



A Stanford professor advocates World of Warcraft or Second Life in the workplace to hone skills like teamwork, leadership, and data analysis – and even suggests putting online gaming experiences into your resume! “There’s just so much that gets done [in a virtual world] that’s just right on target with what happens in real business.”

And meanwhile, Google’s CEO Eric Schmidt now claims that multiplayer gaming also provides good career training, especially for technology careers. “Everything in the future online is going to look like a multiplayer game. If I were 15 years old, that’s what I would be doing right now… It teaches players to build a network, to use interactive skills and thinking.”

Maybe this article asks the ultimate question. “Is the corporate world beyond Google and IBM ready for legions of dwarves, gnomes, night elves, orcs, and trolls competing for leadership roles…?”




Douglas Rushkoff, longtime friend and collaborator of disinformation, writes about his new videogame Exoriare at BoingBoing: I’ve written and even taught a whole lot about interactive narrative over the years, but rarely…