There aren’t very many games today that, graphically, give one goose bumps. While movies like James Cameron’s Avatar or Peter Jackson‘s Lord of the Rings have graphical effects that appear absolutely real, many wonder if games will ever achieve that level of detail. Now get ready for Project Offset. This little-known development team, owned by Intel, is building a game engine that may make you believe that the richness of reality in the virtual world is not so far away. Videos posted on their website show a variety of graphics engine experiments. You will find video footage that ranges from the detailed facial expressions of an ogre to a meteor shower blasting through ancient stone pillars.
Tag Archives | Video Games
And who would argue with him? As reported by Yahoo News/AFP:
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CARACAS (AFP) – Sony’s PlayStation video game console is “poison” and leads children down the capitalist “road to hell,” Venezuelan President Hugo Chavez said.
Chavez, in his weekly radio-TV show “Alo Presidente,” called on Venezuelan manufacturers to make “educational” toys and dolls with indigenous peoples’ features to replace capitalistic counterparts like the Barbie doll that “have nothing to do with our culture.”
In expanding on his dislike of western toys and games — he already slammed Nintendo for promoting “selfishness, individualism and violence,” Chavez Sunday took on the world’s top selling game console, Sony’s PlayStation.
“Those games they call ‘PlayStation’ are poison. Some games teach you to kill. They once put my face on a game, ‘you’ve got to find Chavez to kill him.'”
The firebrand leftist president said any game that “bomb cities or just throw bombs,” are sold by capitalist countries to sow violence so they can “later sell weapons.”
They “promote the need for cigarettes, drugs and alcohol so they can sell them.
If only it was like a video game…
Lauren Davis writes on io9.com:
Adam Richardson has added pixelated alien invaders to actual war photos from Iraq and Afghanistan. And when the Space Invaders descend on a war zone, they find that they have more to contend with more than laser cannons.
Fay Weldon for TIMESONLINE:
I have a confession to make. I am a secret videogame enthusiast.
Ask around and you find you are not alone. Many of my fellow writers do it: work until we hit a difficulty, switch to the familiar game, play for a while, and then back to the manuscript, and lo! — the unconscious has used the time miraculously to solve the problem.
However, the games can have strange and troubling effects on one’s perception of reality. I once had a flirtation with a game called Carmageddon, in which one scored points for running down little old ladies. But I stopped, appalled, when I realised that I was beginning to feel the urge to do exactly that in real life. I would feel my hands twitching on the steering wheel, trying to follow a pattern my mind had laid down…
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I’ve written and even taught a whole lot about interactive narrative over the years, but rarely have the chance to play with this stuff. So last year, when a Canadian games company called to see if I’d be interested in collaborating with them on developing stories for a giant, multi-dimensional gaming universe, I jumped. It was like I was being given the chance to live out Jack Kirby’s dream of world-building with Robert Anton Wilson’s vision of multiple and overlapping perspectives.
The early results are finally making it online as the preview of a graphic novel, which spills out into the trailhead of at least one Alternate Reality Game, and also comprises the back story of the coming videogame series. This is a big big universe – a giant war for the future of humanity, of course – with maybe one overall timeline but many different pathways through the material.